REAL-TIME RAY TRACING IN GAMES
Ray tracing is the definitive solution for lifelike lighting, reflections, and shadows, offering a level of realism far beyond what’s possible using traditional rendering techniques. NVIDIA Turing™ is the first GPU capable of real-time ray tracing.
NVIDIA TURING™ ARCHITECTURE
This revolutionary architecture, combined with our all-new GeForce® RTX platform, fuses together real-time ray tracing, artificial intelligence, and programmable shading. You’ve never created and enjoyed games like this before.
AORUS provides the all-around cooling solution for all key components of the graphics card. We take care not only GPU but also VRAM and MOSFET, to ensure a stable overclock operation and longer life. WINDFORCE STACK 3x 100mm cooling system is the most innovative cooling solution that provides the most efficient thermal performance for the graphics card.
The GIGABYTE patent “Alternate Spinning” is the only solution that can solve the turbulent airflow of three fans. The biggest problem with the three fans is turbulence. Since the fans rotate in the same direction, the airflow direction is opposite between the fans, which will cause turbulent airflow and reduce heat dissipation efficiency. GIGABYTE turns the middle fan in the opposite direction, so that the airflow direction between the two fans is the same, reducing the turbulence and enhancing the airflow pressure.