REAL-TIME RAY TRACING IN GAMES
Ray tracing is the definitive solution for lifelike lighting, reflections, and shadows, offering a level of realism far beyond what’s possible using traditional rendering techniques. NVIDIA Turing™ is the first GPU capable of real-time ray tracing.
NVIDIA TURING™ ARCHITECTURE
This revolutionary architecture, combined with our all-new GeForce® RTX platform, fuses together real-time ray tracing, artificial intelligence, and programmable shading. You’ve never created and enjoyed games like this before.
GAME READY DRIVERS
Get the highest levels of performance, and the smoothest experience possible, from the moment you start playing.
WINDFORCE 2X COOLING SYSTEM
WINDFORCE 2X cooling system features 2x 100mm unique blade fans, alternate spinning fan, 2 composite copper heat pipes direct touch GPU and 3D active fan, together delivering an effective heat dissipation.
The GIGABYTE patent “Alternate Spinning” is the only solution that can solve the turbulent airflow of adjacent fans. Since the adjacent fans rotate in the same direction, the airflow direction is opposite between the fans, which will cause turbulent airflow and reduce heat dissipation efficiency. GIGABYTE turns the adjacent fans in the opposite direction, so that the airflow direction between the two fans is the same, reducing the turbulence and enhancing the airflow pressure.