REAL-TIME RAY TRACING IN GAMES
Ray tracing is the definitive solution for lifelike lighting, reflections and shadows, offering a level of realism far beyond what’s possible using traditional rendering techniques. NVIDIA Turing™ is the first GPU capable of real-time ray tracing.
NVIDIA TURING™ ARCHITECTURE
This revolutionary architecture, combined with our all-new GeForce® RTX platform, fuses together real-time ray tracing, artificial intelligence and programmable shading. You’ve never created and enjoyed games like this before.
WINDFORCE 2X COOLING SYSTEM
The WINDFORCE 2X cooling system features two 90mm unique blade fans, an alternate-spinning fan, two direct-touch GPU, composite copper heat pipes and 3D active fan functionality. All together, these technologies deliver an effective heat-dissipation capacity for higher performance at lower temperatures.
The GIGABYTE-patented “Alternate Spinning” is the only solution for properly handling the turbulent airflow of three fans. The biggest problem with utilizing three fans is turbulence. Since the fans rotate in the same direction, the airflow direction moves oppositely between the fans. This causes turbulent airflow and reduces heat-dissipation efficiency. GIGABYTE turns the middle fan in the opposite direction so that the airflow direction between the two fans becomes the same, reducing turbulence and enhancing airflow pressure.
The composite heat-pipes combine thermal conductivity and phase transition to efficiently manage the heat transfer between two solid interfaces, increasing cooling capacity.
- Powered by GeForce RTX™ 2060
- Integrated with a 6GB GDDR6 192-Bit Memory Interface
- WINDFORCE 2X Cooling System with Alternate Spinning Fans
- 90mm Unique-Blade Fans
- Protective Backplate